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	<title>Indometric &#187; Java Programming</title>
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		<title>The Modeling Approach Java Programs</title>
		<link>http://www.indometric.com/the-modeling-approach-java-programs/</link>
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		<pubDate>Thu, 25 Jun 2009 10:51:54 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[airplane models]]></category>
		<category><![CDATA[algorithmic verification]]></category>
		<category><![CDATA[CERN]]></category>
		<category><![CDATA[progress properties]]></category>
		<category><![CDATA[wind tunnel tests]]></category>

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		<description><![CDATA[A model is a simplified representation of the real world and, as such, includes only those aspects of the real-world system relevant to the problem at hand. For example, a model airplane, used in wind tunnel tests, models only the external shape of the airplane. The power of the airplane engines, the number of seats [...]]]></description>
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		<series:name><![CDATA[Java Programs]]></series:name>
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		<title>Concurrency—State Models &amp; Java Programs</title>
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		<pubDate>Thu, 25 Jun 2009 10:03:49 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[Basic of Java Programming]]></category>

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		<description><![CDATA[Between June 1985 and January 1987, a computerized radiation therapy machine called Therac-25 caused six known accidents involving massive overdoses with resultant deaths and serious injuries. Although most accidents are systemic involving complex interactions between various components and activities, and Therac-25 is not an exception in this respect, concurrent programming errors played an important part [...]]]></description>
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		<series:name><![CDATA[Java Programs]]></series:name>
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		<title>Inheritance and Aggregation in Java Language</title>
		<link>http://www.indometric.com/inheritance-and-aggregation-in-java-language/</link>
		<comments>http://www.indometric.com/inheritance-and-aggregation-in-java-language/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 17:06:34 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[Basic Java]]></category>
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		<category><![CDATA[Basic of Java Programming]]></category>
		<category><![CDATA[Java for Beginner]]></category>
		<category><![CDATA[Learn Java]]></category>

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		<description><![CDATA[There are two fundamental mechanisms for building new classes from existing ones: inheritance and aggregation. It makes sense to inherit from an existing class Vehicle to define a class Car, since a car is a vehicle. The class Vehicle has several parts; therefore, it makes sense to define a composite object of class Vehicle that [...]]]></description>
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		<series:name><![CDATA[Basic of Java Programming]]></series:name>
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		<title>Java Instance and Static Members</title>
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		<pubDate>Tue, 24 Jun 2008 16:54:37 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[Basic Java]]></category>
		<category><![CDATA[Basic of Java]]></category>
		<category><![CDATA[Basic of Java Programming]]></category>
		<category><![CDATA[Java for Beginner]]></category>
		<category><![CDATA[Learn Java]]></category>

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		<description><![CDATA[Each object created will have its own copies of the fields defined in its class. The fields of an object are called instance variables. The values of the instance variables in an object comprise its state. Two distinct objects can have the same state, if their instance variables have the same values. The methods of [...]]]></description>
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		<series:name><![CDATA[Basic of Java Programming]]></series:name>
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		<title>Objects of Java</title>
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		<pubDate>Tue, 24 Jun 2008 16:28:13 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[Basic Java]]></category>
		<category><![CDATA[Basic of Java]]></category>
		<category><![CDATA[Basic of Java Programming]]></category>
		<category><![CDATA[Java for Beginner]]></category>
		<category><![CDATA[Learn Java]]></category>

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		<description><![CDATA[Class Instantiation The process of creating objects from a class is called instantiation. An object is an instance of a class. The object is constructed using the class as a blueprint and is a concrete instance of the abstraction that the class represents. An object must be created before it can be used in a [...]]]></description>
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		<series:name><![CDATA[Basic of Java Programming]]></series:name>
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		<title>Basics of Java Programming</title>
		<link>http://www.indometric.com/basics-of-java-programming/</link>
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		<pubDate>Tue, 24 Jun 2008 16:13:47 +0000</pubDate>
		<dc:creator>Zacky</dc:creator>
				<category><![CDATA[Java Programming]]></category>
		<category><![CDATA[Basic Java]]></category>
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		<category><![CDATA[Basic of Java Programming]]></category>
		<category><![CDATA[Java for Beginner]]></category>
		<category><![CDATA[Learn Java]]></category>

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		<description><![CDATA[Introduction Before embarking on the road to Java programmer certification, it is important to understand the basic terminology and concepts in object-oriented programming (OOP). In this chapter, the emphasis is on providing an introduction rather than an exhaustive coverage. In-depth coverage of the concepts follows in due course in subsequent chapters of the book. Java [...]]]></description>
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